This is something I’ve never done before, set out to learn about the content of a patch before the patch drops. Today is patch day. When the servers go live after morning maintenance today (Tuesday January 14, 2019) World of Warcraft patch 8.3 Visions of N’Zoth will be the version of the game that we all will be playing.
If you are like me, you have no idea what is in that patch. Never fear, Wowhead is here. Wowhead.com: Patch 8.3 Visions of N’Zoth Battle for Azeroth (BFA) Content Overview. I’ve been relying on Wowhead for about a decade now. I’ve been a contributor for about that long as well, which means I upload my data to Wowhead’s servers so that they can crunch all the numbers and tell us all where the things we want will be dropping most frequently. When I have a quick question that needs to be answered about World of Warcraft, Wowhead.com is where I go to get that general question answered. So what is in Patch 8.3?
Features of Patch 8.3 include the Mechagnomes and Vulpera as new Allied Races, a new raid Ny’alotha the Waking City, new world activities in Titan Assaults and Horrific Visions, heritage armor sets for Worgen and Goblins, and Auction House improvements!Wowhead.com
The new raid will not be available until next Tuesday (January 21) but all the rest of the patch’s content will start being available to the player base when maintenance ends this afternoon, scheduled for 3:00 pm PST.
I had hoped to get back to this post before server time today. I had hoped that the patch had pre-loaded like most patches do for World of Warcraft. But, alas, the patch is loading now (7:30 pm) so I’m not raiding. The guild also isn’t raiding. They aren’t raiding because they are busily grinding on the new content trying to upgrade their new legendary cloaks.
Leveling the cloaks is important because leveling the cloak will allow you to equip more of the new corruption gear as it drops. This is the mechanic that insures that people cannot just buy into gear upgrades. They will have to play the game on their main toons in order to equip new gear.
I didn’t even have a main toon until the Legion expansion of the game. I played all my toons according to what mood I was in. If I was in a killing mood, I played Eieloris or one of my other Rogue toons. Stunning, pickpocketing and shanking players and NPC’s repeatedly. Nothing relieves the desire to strangle somebody more than garroting somebody. Or just strangulating somebody, a Death Knight talent. Death Knights were also for dark mood days.
If I was depressed and feeling like playing alone I would get on either my Warlocks if it was a dark depression, or on my hunters if it was just me wanting to be alone. These days I don’t play World of Warcraft if I don’t want to socialize, I play one of the dozens of mobile games that I have downloaded on my phone. So I’m down to one Warlock and no Hunters these days. I just don’t ever feel like playing them. Creavishop is the only Warlock I need since you can only have one Dark Lord at a time. He wants to rule the universe with an iron fist, like Sargeras and Gul’dan. An unquenchable lust for power marks Warlocks as a class.
My mains are both Druids. Tharthurm on Nordrassil and Tarashal on Muradin. I have alts but I rarely play any of them. I even have Druid alts for all the races that can be Druids in World of Warcraft, but I don’t play those much either. I picked Druid as my class because Druid is the most versatile class. They are most versatile because they can tank, heal or deal damage in equal measure given the demands of a fight or the vagaries of my moods. Like playing alts in previous expansions, roles in multiplayer battles are a matter of mood and current ability. Sometimes I’m just not up to tanking or healing.
Playing alts is something that Blizzard has chosen to punish us for doing. Working on an alt is discouraged through restricting key components of the gearing system to specific toons and not applying these components account wide. If you gain faction reputation on one toon in the game, only that toon has that reputation. In previous expansions this was mostly a minor annoyance, but in Battle for Azeroth it is a restriction on leveling alts because enhancements for the Heart of Azeroth, the power item in this expansion like weapons were in Legion, are gotten through reputation gains and repetitive play of specific content. If you want to play an alt then you have to grind reputations on that alt, and then you have to grind content on the alt. This requires that you spend as much time gearing your alts as you spend gearing your main. This makes alts only playable when you really don’t have anything else to do in game, and I have plenty to do just trying to keep my two mains (one for each faction) up to speed.
I haven’t even leveled Creavishop‘s enchanting skills to max. He’s not feeling like much of a Dark Lord these days. I could play more, but I already spend between six and twelve hours a week raiding on two toons. If I need to play more than that to keep my other toons maxxed out, Blizzard should pay me to play the game, not the other way ’round.
The patch took an hour to download. I really wish I had seen the prompt to download in advance. Downloading in advance always makes patch days easier to deal with. Horrific visions appear to be dominating my immediate gaming future, because they are key to leveling the legendary cloak that you get from Prince Wrathion. Before I can get the cloak I will have to get through the quest chains introducing the new assault areas for Visions of N’Zoth. You are given the first breadcrumb quest when you log on after installing the patch.
After being reintroduced to Prince Wrathion, following Magni back to the Chamber of Heart, and working through the dialogs, you are sent to Uldum. At least it’s close to Silithus and the Chamber of Heart. I would have preferred the area to have been Ulduar. I didn’t get to spend a lot of time in that raid when it was new because I wasn’t quite up to raiding level before it was superseded by the next raid in Wrath of the Lich King. Uldum I remember quite well.
They’ve updated the areas where the assaults take place. Uldum looks pretty much the same as before. The other area that is part of the assault mechanic is the Eternal Vale in Pandaria. I really liked that area before Garrosh defiled it at the end of the Pandaria expansion. It will be nice to see it again the way it was originally, or at least repaired.
My progress in the content has been achingly slow. I’ve had little spare time to play. This, for once, might have been a good thing. Google’s news feed put this story at the top of the feed yesterday.
What are the work arounds? Not playing parts of the game before Blizzard patches the errors that went out with the first patch. Good. I think I have that procedure covered. Mastered it, even.
So I’ve finally gotten the cloak for my two Druids (1/24/20) I’m only two weeks late. Now it is time to level the things; because, like all legendary items in the last few expansions, just having the thing isn’t good enough. You have to work to level it as well. I’m reading up on how that is done. I still don’t think a user’s manual should be required to figure out how to play a game. But, I want to do this right. So I’m studying the problem. The confusion stems from that less-than-polished programming mentioned previously.
This is the first point of confusion. They named two completely different activities in the game with identical names. You should not confuse the horrific visions that you do in Uldum and/or the Eternal Vale with the ones that occur in Stormwind and Orgrimmar. Wowhead separates them into lesser and greater visions so as to establish some clarity; but really, not naming different things by the same name would have been the way to avoid confusion. I spent a half-hour on the first quest in the chain just trying to figure out what the fuck I was supposed to be doing there.
It would have helped if I had read the quest text or even just taken the time to look at the quest tracker on the right of the screen (which probably showed I needed to drink a potion) under the minimap, but it was 5:00 am and I was just killing time waiting for the dishes to finish washing so I could start a second load of dishes and then stumble off to bed, so I fumbled around for thirty minutes and only managed to die. When I finally logged back on this evening the daily quest tied to the lesser horrific vision for this part of the week had changed to Preventative Measures which was not a mystery to complete, and that allowed me to complete the chain quest Descending Into Madness. I could then move on to opening the tenebrious gateway and starting the greater vision that allows completion of the quest Into the Darkest Depths.
Side note. The quests are shown to be given in Stormwind on the images for the quests on Wowhead. However, all of the quests that I am getting are given and turned in at the Chamber of Heart. It is also worth noting that most of the quest chains show you opening the tenebrious gateway with the quest Opening the Gateway before you get the quest Descending Into Madness. You have to do Descending before you can get the gateway quest in the current build of the game. Just one more minor confusion in a whole host of confusions in this patch. I would never have noticed that confusion had I not needed to consult Wowhead (and text fellow guildies who have already muddled through the quests) because the quest instructions given in the game are so vague as to mean just about anything.
Going into the tenebrious gateway can be done without consuming the Vessel of Horrific Visions. If you are like me you already have one, but you still have to buy a second one in order to complete the quest. Entering the gateway costs nothing, though. I’m told this is like the Mage Tower events that were a part of Legion.
I wouldn’t know. I skipped most of Legion in protest of the restrictions placed on flight in Warlords of Draenor and planned for Legion. It was only the fact that I missed my raiding guild family that brought me back to the game towards the end of Legion, long after the Mage Tower events were a thing that you spent time doing. I may have to go back and do some of them now. Depends on if I find a Legion artifact weapon appearance that I have to unlock there.
The Vessel of Horrific Visions is only consumed when you talk to Wrathion and go into Stormwind/Orgrimmar. I won’t be attempting a greater horrific vision (GHV) right now. Today I’m going to gather up as much Coalescing Visions as I can. You should do that every day that you can until you hit the maximum capacity that you can carry. Those will get you more Vessels of Horrific Visions which are the only way into the GHV, one of the limiting factors put in place to slow down leveling the legendary cloak.
Do not listen to other players when they tell you to solo the first GHV. Get a wingman each time you go in, if you can. Especially the first one. When you get back from killing either corrupted Thrall or corrupted Alleria for the first time, be sure to do the the next few quests. You want to get the quest Accessing the Archives from Wrathion, which tells you to talk to MOTHER. Then talk to MOTHER and access the Titan Research Archive. Be sure to research the Sanity Restoration Orb at the Titan Research Archive before attempting to re-enter the GHV for the second time. You will likely run out of sanity before you can kill Thrall or Alleria unless you have the sanity restoration orb to restore your sanity during the encounter. Going with a buddy the first time ensures you have enough sanity (because they will likely already have done the first GHV, or at least will double the DPS) to successfully complete the horrific vision.
Once you have the Sanity Restoration Orbs available you can complete the the instance solo for the first 5 levels of your cloak, so long as you have sufficient health and damage (DPS) to kill the boss before they kill you. I could solo the instance as a balance druid using stealth to get to the boss, killing the two guards to open the room with the boss in it, then killing the boss before running out of sanity, but it was a very close race achieving this. With the orbs it was no sweat to restore my sanity while flasking, eating and pre-potting before the boss fight.
Getting the sixth level of the cloak requires you to go into a second area of the map for a quest item. The medium difficulty areas can be soloed now (March 10th, 2020) if you have the ability to do moderate damage and if you have selected the right research in the talent tree for your cloak. Specifically you want Emergency Cranial Defibrillation and Elite Extermination as soon as you can get them if you run the GHV’s solo, and the ability to get a PUG together to run them as a group can be maddening. If you can pull it off on your own, I suggest you do that and not worry overly much about failing the occasional vision until you get to the cloak level that that requires you to enter the hard areas of the vision. More on that when I get there.